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This constantly updated list features the latest and most important news articles, ranked in order of significance. The top stories highlight major developments, breaking news, and critical updates across various topics, ensuring you stay informed about the most pressing issues. As new articles are added, the list adapts to reflect the latest priorities, keeping the most impactful stories at the forefront. Whether it’s global events, technology breakthroughs, or industry trends, this dynamic list ensures you always have access to the most relevant and timely information.
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Rank 30657The Voxel Agents has significantly expanded its indie hit game, The Gardens Between, and has remade it for virtual reality. It has debuted the new version of the time-bending puzzler at the Shacknews E4 Indie Showcase, which featured 15 game developers showing off content for their upcoming titles. The new game, now called Hidden Memories of the Gardens Between, still revolves around childhood best friends Arina and Frendt. But now the story begins two decades after the original one when Frendt finds Arina's old diary in the midst of moving.
Frendt is transported back into the events in the original The Gardens Between, but he's now guided by Arina's diary, which will show her perspective as they traverse the dreamlike landscapes of the game. The new version comes with 40 new puzzles across levels with immersive interactions made specifically for virtual reality. Players will be able to reach out to assemble toy parts, for instance, lift a brush to paint and even craft a friendship bracelet with their hands.
"We wanted to tap into something relatable, familiar, and nostalgic through the lens of VR. The magic of being a kid is fleeting, but the story of Arina and Frendt captures that enchantment in a beautiful package," said Simon Joslin, co-founder of The Voxel Agents.
The developer will be releasing a demo of the game at Steam Next Fest, which will take place from June 9 to June 16, 2025. Hidden Memories of the Gardens Between has no release date yet, but it will be available sometime this year for the Meta Quest and SteamVR.
This article originally appeared on Engadget at https://www.engadget.com/ar-vr/indie-hit-the-gardens-between-has-been-reworked-for-virtual-reality-193050098.html?src=rss
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Rank 30660Reddit had filed a lawsuit against Anthropic, alleging that the AI company behind the Claude chatbot has been using its data for years without permission. The lawsuit comes after Reedit has increasingly taken a hardline stance against scrapers and companies that use its data to train AI models.
In their filing, Reddit alleges that Anthropic was training its Claude chatbot on Reddit data as early as December 2021. The lawsuit also includes a screenshot in which Claude seems to acknowledge it was trained on Reddit data. In a statement to Engadget, a Reddit spokesperson said the lawsuit was the company's "final option to force Anthropic to stop its unlawful practices" after repeated warnings.
"We believe in the Open Internet—that does not give Anthropic the right to scrape Reddit content unlawfully, exploit it for billions of dollars in profit, and disregard the rights and privacy of our users," the spokesperson said. "In clear violation of Reddit’s terms and despite repeated requests to stop, Anthropic has been caught accessing or attempting to access Reddit content via automated bots at least 100,000 times. This isn’t a misunderstanding, it’s a sustained effort to extract value from Reddit while ignoring legal and ethical boundaries."
Reddit's vast archive of online discussions has become a particularly valuable commodity for the company as generative AI companies race to train new models. The company has struck lucrative licensing deals with companies like Google and OpenAI for access to its data. Reddit CEO Steve Huffman has previously called out Anthropic (along with other AI firms) for scraping Reddit. Last year, the company took steps to limit automated scraping and warned AI companies that they would need to pay up.
In their lawsuit, Reddit says that "Anthropic refused to engage" in discussions about licensing. "Unlike its competitors, Anthropic has refused to agree to respect Reddit users’ basic privacy rights, including removing deleted posts from its systems," it says. "This case is about the two faces of Anthropic: the public face that attempts to ingratiate itself into the consumer’s consciousness with claims of righteousness and respect for boundaries and the law, and the private face that ignores any rules that interfere with its attempts to further line its pockets."
We've reached out to Anthropic for comment on the suit and will update when we hear back.This article originally appeared on Engadget at https://www.engadget.com/ai/reddit-is-suing-anthropic-for-allegedly-scraping-its-data-without-permission-185833267.html?src=rss
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Rank 30663If you haven't considered this super high-end bed with inbuilt KEF speakers, do you even love music?Money no objectWe love to give practical buying advice on the latest gadgets here at TechRadar. But sometimes what we love even more is to indulge in the most high-end, cutting-edge, luxurious tech on the planet. That's what we bring you in these Money no Object columns – you can read the whole series here.Struggling to sleep? Perhaps you need to invest in a new bed, friend. And if you've never thought of adding some sleep-specific (or at the very least, Sunday chill-specific) stereo speakers to set you up for the best shut-eye session of your life, well… maybe you should.Look, it's not every day you see a very high-end bed with some very high-end speakers built in. But that's what you're looking at here.I only need to glance at The Seventy Five, a collaboration between audio specialist KEF and Savoir, a British bedmaker since 1905, to feel a little more relaxed about life. That is, until I see the price…Rest is the sweet sauce of labor(Image credit: KEF)Just imagine those 10 hand-upholstered panels, gently curving around your crown and discreetly housing two glorious Ci3160REFM, THX Ultra-certified KEF speakers. Don't worry, they're towed in just right, because they're nestled into the penultimate panels around the bed aren't they?Why call this creation The Seventy Five? Because that has long been considered the ideal number of beats per minute a musical track should have, to help you relax.Music is the answerKEF's magnetic removable grilles will allow you to conceal or reveal the speakers within your aspirational bed, but I'm sure you want to know what you're getting in the first instance – because KEF makes some of the best stereo speakers we've had the pleasure of testing.At the core of each speaker within The Seventy Five lies KEF’s 12th generation signature driver array, Uni-Q (proprietary tech found in all KEF stereo speakers, which you can read more on in our KEF LSX II LT review).However, the sound system here is completed with six (yes, six) KEF Kube 8b subwoofers, discreetly installed in the base of the bed. These subwoofers feature KEF's iBX technology to extend the bass depth, but make no mistake, in-bed amplifiers, drivers and sealed cabinets are all on board here – a sound system selected and tuned by KEF’s team in Maidstone, UK.(Image credit: KEF / Savoir)And so to bedWhat about the bit you sleep on? Well, if you reckon you've read about Savoir within TechRadar's digital pages before today, you're not wrong; the brand featured in our 7 most expensive mattresses in the world article not too long ago.But this is expensive with added expensive KEF speakers. Savoir tells me its London Bedworks invests over 150 hours of handcraft into The Seventy Five, to deliver "a masterpiece of sleeping comfort". And while you're getting music, there's no need for headphones or wires – Savoir's team has also put wireless charging ports into the bed's side tables, so your devices can power up as you drift off.Ready for some pricing? OK. But maybe sit down. Remember, this is a piece of furniture designed for how people actually use their bedrooms today: reading, listening, watching, winding down… and it's an investment.In the US, The Seventy Five will cost you from $68,605 for a King; in the UK, it's £51,385 for a Super King (because bed sizes are actually different across the pond). Perhaps one for the apartment in St. Barts…You may also like Want speakers not baked into your bed? See our pick of the best Bluetooth speakers Need them to work over wi-fi? Check out the best wireless speakersConsider listening in bed with headphones with our best earbuds guide
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Rank 30664Epic has yet to find a platform it hasn't wanted to put Fortnite on — only ones it wasn't allowed to put the game on — so its not surprising the developer is going all out with the Nintendo Switch 2. Not only will the Switch 2 version of Fortnite support both graphical and performance improvements that bring it in line with the PlayStation 5 and Xbox Series X / S, it'll also offer mouse controls if you're playing with the Joy-Con 2.
Mouse control will let you aim with one or both Joy-Con 2 and navigate the UI with a cursor, bringing the console experience closer to how the game works on PC. "With mouse controls, the right analog stick will be disabled, and you’ll rotate your character by using the selected Joy-Con 2 controller(s) as a mouse," Epic says. The primary click will be assigned to the ZR button unless you're using the left Joy-Con 2, and you can swap which analog stick controls movements to accommodate whichever controller you want to use.
Epic
Without an extended period of time to try mouse control out, its hard to say whether it'll make Switch 2 Fortnite players more accurate, but there's other benefits to running the game on Nintendo's new console. For example, Fortnite on Switch 2 will run at 60 fps, at a 2,176 x 1,224 resolution while docked and a 1,600 x 900 resolution while undocked. The game will also support things like greater view distances, clothing physics and Nintendo's new GameChat social feature for streaming what you're playing to friends.
The game, as ever, remains completely free. If you managed to secure a Switch 2, though, you'll want to delete your old copy of Fortnite for Nintendo Switch after transferring your data from your old console to your new one. Graphical improvements and mouse control are only available from the Switch 2 version of the game, which you can download directly from the Nintendo eShop on June 5.This article originally appeared on Engadget at https://www.engadget.com/gaming/fortnite-will-support-mouse-controls-on-switch-2-190623477.html?src=rss
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Rank 30682Report finds users aren’t loyal to apps - they abandon brands fast when the user experience breaks downBad popups aren’t harmless annoyances, they’re silent customer killers your analytics might be missingHalf of users ignore popups completely, and older users are tuning them out the mostIn the fast-paced world of digital products, expectations are high, patience is limited, and brands invest heavily in aesthetics, sleek interfaces, and gamified user journeys. Yet, what actually drives users away is often much simpler, and far more damaging.Research from Amplitude has claimed intrusive popups, frequent crashes, tiny unreadable text, and unclear privacy settings are now major tipping points that prompt users to delete apps altogether.Some developers argue that popups are a necessary evil for monetization, but as the report found, customer behavior tells a different story.Popups are intrusive and mostly poorly executedOver half of app users (54%) ignore popups entirely, and only 46% have ever responded to one. Engagement varies dramatically across generations, with 53% of Gen Z users saying they’ve acted on a popup, compared to just 17% of Boomers.“This is a clear signal that people want popups that are better timed, less intrusive, and more relevant to their unique needs - and this is especially important for older generations,” said Lee Edwards, Vice President, EMEA at Amplitude.The data suggests that popups are not inherently ineffective; rather, they’re often mistimed, disruptive, or irrelevant, as poorly placed promotions erode trust instead of driving conversions.But it’s not just about popups. When apps glitch or freeze, the consequences are immediate. Over a third (35%) of users will abandon an app within minutes of it malfunctioning, while 10% won’t even give it that long.User loyalty is rare: only 16% of users bother to report problems or contact support, while 58% simply leave, never to return.Beyond bugs, poor design choices add to user frustration. Nearly half (45%) of users who’ve encountered flawed design say it made them feel “enraged,” with the number rising to 59% among Millennials and Gen Z.Small text, forced account creation, and confusing navigation all contribute to the problem - notably, older users are especially frustrated by illegible text, an issue made worse when designers optimize exclusively for modern devices, without considering accessibility on older or smaller screens.What users overwhelmingly want is reliability. An eye-catching app is meaningless if it can’t deliver a stable experience - and in fact, 85% of users prefer a plain-looking app which works consistently over a beautiful one that breaks.To stay relevant, apps must earn their place on a user’s device, there is no room for mediocrity. Even promising concepts like “super apps,” which combine messaging, shopping, banking, and more, appeal to just 41% of users.Ultimately, brands hoping to build loyalty must go beyond analytics dashboards and deeply examine how real users interact, where they struggle, and why they leave.You might also likeThese are the best VPN with antivirus solutions available nowTake a look at our pick of the best password managers‘Mission: Impossible – The Final Reckoning’ gets surprise guest appearance: a revolutionary 360TB silica storage media
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