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This constantly updated list features the latest and most important news articles, ranked in order of significance. The top stories highlight major developments, breaking news, and critical updates across various topics, ensuring you stay informed about the most pressing issues. As new articles are added, the list adapts to reflect the latest priorities, keeping the most impactful stories at the forefront. Whether it’s global events, technology breakthroughs, or industry trends, this dynamic list ensures you always have access to the most relevant and timely information.

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    WinRAR flaw let crafted archives drop files outside target folder, including into Windows StartupNew version 7.12 addresses critical path and HTML vulnerabilitiesWindows users urged to update WinRAR for improved file safetyIconic file archiving tool WinRAR has received a security update addressing a serious flaw that could let attackers run arbitrary code on affected systems.The vulnerability, tracked as CVE-2025-6218, was identified in the way WinRAR handles file paths within archives.It was discovered by a researcher known as whs3-detonator, working with Trend Micro’s Zero Day Initiative.Patch nowThe issue exists in Windows versions of WinRAR, where a specially crafted archive can exploit path traversal during file extraction.If a user opens such a file or visits a malicious site, the exploit can allow files to be placed in unintended directories, including sensitive ones like the Windows Startup folder.This could cause malicious software to run automatically when the system boots.RARLAB, the developer of WinRAR, has released version 7.12 to address this flaw.The vulnerability does not affect versions of RAR or UnRAR for Unix or Android. Users are urged to update as soon as possible to reduce the risk of exploitation.To stay protected from threats like this, it’s important to use the best antivirus software, reliable malware removal tools, and strong endpoint protection. Even well-known tools can have flaws, so running trusted security software and keeping all apps current helps reduce the risk of malware slipping through unnoticed.The new WinRAR update also fixes an unrelated issue involving the “Generate Report” feature. In older versions, file names in generated HTML reports weren’t sanitized properly, which allowed basic HTML injection. That has now been corrected.In addition to the security fixes, WinRAR 7.12 now tests recovery volumes during archive testing, giving users better confirmation that backup files are intact. It also preserves precise nanosecond timestamps when modifying Unix files on Windows.You might also likeWe've also rounded up the best free WinZip alternatives aroundDemocratized cybercrime: a new lower bar for hackers and higher stakes for securityMillions of Brother printers threatened by multiple serious vulnerabilities

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    Are modern smartphone designs boring? We polled 1,500 readers for their thoughts on that very question earlier this year, and a whopping 78% of respondents answered in the affirmative.The smartphone industry was once awash with weird and wonderful devices (remember the LG Wing?), but these days, manufacturers are – quite literally – much more straight-edged in their approach to design.The exception to the rule is Nothing, which has stuck by its mission to “make tech fun again” since being founded by former OnePlus chief Carl Pei in 2021. Nothing phones are designed to stand out from the crowd, and the company’s latest handset, the long-awaited Nothing Phone 3, fulfils that brief and then some.Nothing’s “first true flagship” is a truly weird-looking thing. Imagine if a kindergartner took an old-school sliding block puzzle game, dipped it in PVA glue, and accessorized it with three black sewing buttons. That’s the Nothing Phone 3. It’s an outlandish creation with specs to rival some of the best phones – and I think it could be the most interesting flagship launch of the year.(Image credit: Future)So, what’s new versus the well-received (but decidedly un-flagship) Nothing Phone 2? For starters, linear Glyph lights are out, and a new Glyph Matrix interface is in.This interactive screen sits in the top-right corner of the Phone 3’s 6.67-inch rear panel and is capable of displaying several different types of content – from person-specific notifications to ‘Glyph Toys’ (read: party games) like Spin the Bottle and Rock, Paper, Scissors. Heck, Glyph Matrix can even double as a pixelated viewfinder for selfies, which is a nice retro touch for those who miss the Game Boy Camera.Image 1 of 3The new Glyph Matrix interface on the Nothing Phone 3 (Image credit: Future)Image 2 of 3The Magic 8 Ball Glyph Toy (Image credit: Future)Image 3 of 3The Magic 8 Ball Glyph Toy (Image credit: Future)As for other big design changes, the Phone 3 still has that classic modular Nothing look. But its camera lenses sit independently of a physical module, rather than being positioned in a circular or pill-shaped casing, as on the Phone 3a and Phone 3a Pro, respectively.I can see this new lens arrangement being the most controversial aspect of the Phone 3’s design, but I’m personally a big fan of the abstract, asymmetrical vibe it brings to the device as a whole. Previous Nothing phones looked unique, sure, but not to this extent.Speaking of cameras, there’s a brand new one. The Phone 3 gets a 50-megapixel main lens, a 50MP ultra-wide lens, and an all-new 50MP telephoto lens with 3x optical zoom. Of course, we can’t yet say how good these cameras are without having tested them properly (stay tuned for our full review), but on paper, at least, they’re flagship-level snappers.You’ll also get a 50MP selfie camera on the front, which marks a step up from the 32MP equivalent on the Nothing Phone 2. Oh, and the little red dot on the back of the Phone 3? That’ll light up when you’re recording with any one of its three rear cameras.The Nothing Phone 3 running Nothing OS 3.5 atop Android 15 (Image credit: Future)Under the hood, the Phone 3 is powered by the new Qualcomm Snapdragon 8s Gen 4 chipset. I’ve already written about why I don’t think the lack of a Snapdragon 8 Elite is a big deal in a separate piece, but we won’t know for sure until we’ve benchmarked the Phone 3 against similarly priced rivals.Nothing, for its part, is confident in the performance credentials of its “first true flagship,” and having had a quick play with the Phone 3 at its London launch event, I’m convinced that the 8s Gen 4 will be speedy enough to support the software demands of Nothing OS 3.5 (and, eventually, Nothing OS 4.0).The Phone 3’s chipset is paired with a 5,150mAh silicon-carbon battery, which is a technology you still won’t find in many of the best Android phones. You’ll get 65W fast charging, too – another notable upgrade over the Phone 2’s 45W charging speed cap.Other features of Nothing’s newest flagship include an IP68 dust and water resistance rating, Corning Gorilla Glass protection, and a new Essential Search function to go alongside the physical Essential Key, which was introduced on the Phone 3a Pro.Again, I only handled the phone for a few minutes at Nothing’s launch event, so I haven’t yet taken these new tools for a proper spin. But the bottom line is this: the Phone 3 is unlike any other device on the market right now, and I sincerely hope that its performance lives up to Nothing’s “flagship” billing. If the Snapdragon 8s Gen 4 can compete with Google’s Tensor G5, at the very least, then the Phone 3 could well be the most interesting phone of the year.The device starts at $799 / £799 for the model with 12GB of RAM and 256GB of storage, with that price rising to $899 / £899 for 16GB and 512GB, respectively. Those figures put the Phone 3 in league with the iPhone 16, Samsung Galaxy S25, and Google Pixel 9, so stay tuned for our verdict on whether Nothing’s latest phone can compete with such big-name rivals.You might also likeThe best Android phones 2025: top performing and most affordableThe best Android tablets 2025: powerful tablets for every budgetThe best phone 2025: we've tested the top phones you can buy in the US

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    Nothing Headphone (1) have noise cancellation, Transparency and Spatial AudioHi-Res Audio, LDAC and USB-C lossless audio, with tuning by KEFPriced at $299 / £299, launching on July 15thIt's official: the striking Nothing Headphone (1) have launched, and they look like no other headphones thanks to a very unusual and somewhat retro-futuristic design.There's substance to match the style. Developed in association with audio legend KEF, the Headphone (1) are the most premium headphones Nothing has made so far, by a long way. Nothing promises great sound, and a huge range of smart features.We've already spent a few weeks testing the headphones, and you can read our full Nothing Headphone (1) review – but if you just want to find out more, here's what you need to know.Nothing Headphone (1): pricing and availabilityHeadphone (1) will be available in black and white for £299 / $299 / €299 (about AU$625). Global pre-orders begin 4 July 2025 at nothing.tech and select partners, with widespread availability starting from 15 July 2025.They're available in 'black' and 'white' colors, which are really 'dark gray' and 'silver'.(Image credit: Nothing)Nothing Headphone (1): design"We wanted to create something radically different," Nothing CEO Carl Pei said at a lauch event in London. He showed a series of images of competitor headphones, and said that Nothing specifically wanted Nothing Headphone (1) to stand right out, and that's definitely true.There are some bold choices here, as you can see from the images. But it's not just in the headphones' looks: Nothing has deliberately moved away from touch controls to good old-fashioned tactile buttons and a roller for a more precise way to navigate media, adjust the volume and switch ANC modes.The key control in the app is the Button, a customizable control that can activate Nothing's Channel Hop feature. This cycles between recent audio apps, or playlists, or favorite functions without having to dig through menus and screens.It can also be configured to trigger voice commands, launch News Reporter, or open the Essential Space, which is an AI-powered place to store voice notes, reminders and "fleeting thoughts". Or you can just set it to trigger other functions of the headphones, if you prefer.The earpads are made with leather ear cushions designed to mould naturally to the shape of your head, reducing pressure and providing a comfortable fit for all-day wear.(Image credit: Nothing)Nothing Headphone (1): key featuresThe drivers are 40mm custom dynamic drivers promising deep bass, detailed mids and crisp treble, and the headphones come with hybrid ANC, a Transparency mode, and spatial audio with head tracking.There's a 3.5mm jack for wired listening as well as USB-C for lossless hi-res, and the headphones also support LDAC for high quality wireless audio.The active noise cancellation system has dual feed-forward and feedback microphones, and there's a four-mic system supported by AI and trained on more than 28 million noise scenarioes to deliver clear voice calls.Listening time is promised as being up to 35 hours with ANC on, and a five-minute fast charge will deliver 2.4 hours of ANC-enabled playback. Bluetooth is 5.3 with dual device connection, Fast Pair and low latency mode.The app provides an eight-band customizable EQ, a separate Bass Enhancer feature, the ability to choose how much noice cancellation you want, control of the spatial audio, and the ability to turn on the multi-point Bluetooth support and wear detection, so they'll pause when you take them off, and resume when you put them back on.Will they challenge the best noise-cancelling headphones? Well, if you already took a look at our Nothing Headphone (1) review, you'll know the answer – take a full read to see if they're a good fit for you.You might also likeThe best wireless headphones 2025, chosen by our experts for all budgetsThe best over-ear headphones for all budgets, tested by usPrefer buds? Here are the best earbuds for every budget, all TechRadar tested

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    With the third generation of its smartphone series, Nothing made the unusual move to launch the cheaper ‘a’ line first, unveiling the Phone 3a and 3a Pro in March. Now, it’s time for its latest flagship. The Nothing Phone 3, starting at $799 (with a $899 option with 16GB of RAM) goes up against giants like the Google Pixel 9 and Samsung Galaxy S25 — a competitive slice of the smartphone world. Once again, though, there’s nothing in the market that quite resembles a Nothing, as the company attempts to balance distinctive design with flagship (and some not-quite-flagship) components.

    The big change this time around is that Nothing is swapping the flashing lights of its Glyph Interface for a tiny dot-matrix display on the rear of the device and is calling it the Glyph Matrix.

    Image by Mat Smith for Engadget

    It’s the shiny design lynchpin of Nothing’s Phone 3. The matrix is made of 489 LEDs, and offers more utility than a light show. Nothing says it's an evolution of the flashing lights of the Glyph Interface into something more practical. With that aim, there’s a Glyph button that sits under the glass back. Another benefit of this shift, according to Nothing’s head of design Adam Bates, is that removing the Glyph lights freed up more space within the phone.

    Instead of having the lights on the back flash in patterns to indicate when certain contacts are calling, the Phone 3’s new tiny screen can display monochromatic images instead. At first, these will be preset shapes, but eventually, you’ll be able to customize your own animation (or static dot-matrix image — it’s unclear) for each of your contacts. Ahead of launch, Nothing shared a web portal that lets people take photos and turn them into Glyph patterns, but it’s like a very, very small Gameboy camera (but worse). The one I took kinda looks like my head? I guess? At least there’s a contrast, and gives a glimpse of what users might be able to show on the matrix screen

    That's me?Image by Mat Smith for Engadget

    Alongside Glyph-style notifications, the matrix will be able to display simple widgets, such as weather and battery levels. It can be a stopwatch, and even a low-res mirror (more on that later). It can also be used as a visual countdown when using a timer with the camera, too. And there will even be games, like rock-paper-scissors and er, spin the bottle. Thankfully, Nothing didn’t make the assembled media test this at its big global launch. You’ll be able to make your own Glyphs through an SDK being released by Nothing. It’ll be interesting to see how difficult it is to program your own glyphs. You know what I want, already? A tamagotchi.

    My first impression is that it’s a little more restrained than the light show of the Glyph Interface on previous phones. Additionally, a dot-matrix design really aligns with the era of design inspirations that Nothing is drawing from. You can lightly interact with the matrix through the Glyph button, which is intriguingly built under the rear cover of the Nothing Phone 3. It’s a single button, so learning the quirks of a long-press and a short-press, especially when there’s no tactile response, takes a bit of time.

    Flanked by other eager photographers, YouTubers and media, I took a little too much time making the Glyph mirror work. Weirdly, you can’t use it as a selfie guide with the primary cameras, or at least I didn’t figure out how to during my hands-on.

    Elsewhere, the design is inspired by the lines and shapes of the New York City subway map, while the see-through back of the Phone 3 has a three-column design that divides the component curves, camera modules and glyph matrix.

    The Phone 3 is Nothing’s thinnest phone yet and is 18 percent thinner than the Phone 2. The new Nothing flagship also lacks the chonky camera unit that’s on the Phone 3a Pro. This is because, this time, Nothing has the budget to do so: the Phone 3 costs $350 more, so it can use smaller (even custom-made) components to shrink the footprint.

    Instead, the three-camera layout reminds me a lot of the latest Galaxy S24 Ultra, with only slightly protruding camera lenses. It’s not flush, but perhaps I’m asking for too much — the only contemporary smartphone with an entirely flat camera unit is the Pixel 9a.

    Despite its slimmer profile, the device still features a periscope zoom on a 50-megapixel sensor. It goes up to 3x optical zoom, 6x digital zoom and a 60x AI Super Res Zoom. (Yes, we all blame Google and Samsung for this nonsense.) This will also serve as a macro camera, allowing for clearer close-up shots.

    The main camera is also 50MP, with an f/1.68 aperture (Nothing says it’s 70 percent faster at capture than the Phone 2) and even includes a lossless 1.5x zoom. There’s also an ultrawide camera with a 114-degree field of view and, you might have guessed, a 50MP sensor. Even the front-facing camera is 50MP. Expect the usual Android array of shooting features across the camera system, including Auto Tone, Portrait Optimizer, Night Mode Macro Mode and Action Mode. There are also several shooting presets to browse for your favorite shooting aesthetic, which I enjoyed playing with on a demo unit.

    Image by Mat Smith for Engadget

    I’m hopeful that the Phone 3 will be a capable enough smartphone camera. Taking some early shots, during a hectic hands-on session at the launch event, the camera app seemed faster than past Nothing devices and low-light processing seemed pretty close to the likes of Google’s Pixel.

    Imaging has typically been the weakest part of Nothing’s phone strategy, but each iteration it gets better. It’s something I’m looking forward to putting to the test. Nothing has added an LED light that flashes red to indicate video recording. This can still be disabled in settings, but it’s a nice touch that taps into the red splashes you’ll see throughout Nothing’s hardware and software.

    The Phone 3 also packs the company’s brightest display yet, reaching up to 1600 nits at its maximum brightness settings, peaking at 4,500 nits with compatible HDR content, The 6.67-inch screen has a higher 1.5K resolution than the Phone 2. There’s also IP68-rated protection against dust and water.

    Rounding out the spec sheet, the phone has a Snapdragon 8s Gen 4 processor, marking the biggest compromise this year. Nothing told me that the Phone 3 wasn’t chasing specs like phones that cost several hundred dollars more. However, the Galaxy S25 has the more powerful Snapdragon 8 Elite, and it’s also $800.

    Image by Mat Smith for Engadget

    The good news is that the Phone 3 shouldn’t be perceptibly slow or laggy — the company says it’s five times faster than the Phone 3a. Nothing added there should be a 60 percent improvement on AI performance compared to the Phone 2. I’m intrigued to see how battery life fares, but not too worried. The OnePlus 13 Pro had the same processor and performed very well in our battery rundown test.

    The 5,150mAh silicon-carbon battery can be charged to 50 percent in 20 minutes with a compatible 65W charger, and up to 100 percent in under an hour. It’s one of the first phones to arrive in the West with a silicon-carbon cell, adding further intrigue to how well the battery life will perform. There’s also 15W wireless charging, which Nothing seems to be keeping exclusive to its most premium phones.

    The Phone 3 runs Android 15 out of the box, but with Nothing’s spin on things, featuring custom icons and native apps. That includes Essential Space, which works with a hardware button launcher first introduced on the 3a. While there were rumors that Nothing might fold the feature into a subscription, it’ll be free for the foreseeable future. However, Smart Collections, which was meant to collate screenshots and other files is still being worked on and won’t be available at launch.

    The focus, software-wise, may be the new Glyph Matrix, but you can expect some of the typical AI-assisted features like natural language search that Nothing calls Essential search. It will be able to tap into everything on the Nothing Phone 3. Nothing’s cheaper 3a devices leaned into software too, but with the Phone 3 there’s more importance on the specs. The question is: Is this flagship enough?

    Image by Mat Smith for Engadget

    The Phone 3 is priced at $799 with 12GB of RAM and 256GB of storage. An $899 model will also launch with 16GB of RAM and 512GB storage. Both black and white versions will be available to pre-order on July 4, with sales starting July 15 on its own store at nothing.tech. The company plans to launch its own drops in select physical locations on July 10.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/nothing-phone-3-hands-on-dot-matrix-glyph-flagship-phone-173019742.html?src=rss

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    After numerous waves of similar (and not-so-similar) wireless buds, Nothing is debuting its first pair of over-ear headphones. The Headphone 1 combines the company's recognizable see-through aesthetic with an intriguing array of controls and up to 35 hours of listening with active noise cancellation (ANC). Handily, for its most premium audio launch yet, the $299 headphones accompany the launch of Nothing’s new flagship smartphone: the Phone 3.

    First impressions are everything, and these look like Nothing headphones. Once again, the company has incorporated a transparent design element. There’s also an oval shape that showcases a portion of the hardware inside, layered atop an aluminum rectangle with curved corners. The two metal dots on each oval are part of the acoustic chambers, not button inputs as you might think. While the white option looks more “Nothing,” I think I prefer the black, which makes the company’s design choices slightly more subtle.

    Image by Mat Smith for Engadget

    Nothing eschews touch sensors for buttons, paddles and a roller. The roller is a nice touch, offering a more sensitive way to adjust the volume, rather than abrupt level jumps. It can also be pressed to play and pause tracks. Long presses here switch the headphone between active noise cancellation and transparency mode. One unusual aspect is that the roller moves side to side, even when the volume fluctuates up and down. It feels a little weird.

    Just below that, the paddle control acts as a track skipper, but also includes the ability to scrub both forward and backward, similar to an old-school rewind. The latter feature depends on support from third-party apps to work.

    On the same headphone cup, there’s also a traditional button that acts as a shortcut to voice assistants and my favorite bit of Nothing software, Essential Space. Nothing has added a further boon when paired with Nothing phones, allowing it to seamlessly switch between recent audio apps without requiring you to touch your phone. (Naturally, you’re hostage to whatever was playing last or is cued up.) This feature will first be compatible with the Phone 3 before being rolled out to older Nothing devices. There's already support from the likes of Audible, Soundcloud and Patreon in addition to the usual music streaming suspects.

    There’s also an almost secret Bluetooth pairing button on the inner side of the same ear cup. It’s nice that this is a dedicated button as you’re unlikely to unpair from using the primary buttons and controls.

    Image by Mat Smith for Engadget

    Nothing has put work into comfort and fit, and as a mostly wireless earbud listener, I was pleasantly surprised at how the sub-12-ounce (329 grams) headphones felt. They’re almost two ounces lighter than the AirPods Max, which seems to be the product that Nothing is aiming to compete with. However, there are lighter over-ear headphones, including several Bose models and the Sony WH-1000XM6, which weigh under nine ounces.

    There’s ample PU leather padding around the ear cushions and the headband, and the company says it should resist oils and makeup. In my testing so far, any sweaty residue was easy to wipe off. (I do wish the ear cushions were replaceable, however.) The adjustable arms also held onto the length I preferred while I was wearing them. I haven’t tested them yet while working out at the gym — they were under embargo after all — but over-ear headphones are an acquired taste for those who sweat it out while listening to music.

    Sound-wise, Nothing has built custom 40mm dynamic drivers, with support for Hi-Res Audio, spatial audio with head tracking and ANC with four feedback mics. The cans also support dual device connection, allowing you to hop between your new Nothing Phone (3) and your laptop.

    KEF assisted with the acoustic engineering and proprietary tuning tools, apparently aiming to create a sound profile that reproduces music as the artist intended. According to Nothing, the team worked to achieve this across normal playback, ANC and Spatial Audio modes.

    The Headphone (1) sounds a little bass-forward, but the soundscape is much richer than Nothing’s collection of wireless buds. Compared to the most premium headphones, though, vocals sometimes sound a little muddy. (In Nothing’s defense, these are pre-release units and software. If things improve, I’ll update this story.)

    The updated version of the Nothing X app adds an 8-band EQ and the ability to remap the "Button" (an additional control, separate to the paddle and roller) to channel hopping, AI voice assistants, Noise control, Spatial audio and even switching to your favorite EQ preset.

    Nothing says the Headphone (1) will offer up to 80 hours of audio playback, and up to 35 hours with ANC enabled. With ANC on — the mode I use the most for quiet middle-of-the-office listening — I got around that amount of time. You’ll be able to get over two and a half hours of listening from a five-minute quick charge.

    Image by Mat Smith for Engadget

    The Headphone 1 has a divisive look. Ahead of the launch, I showed them to other editors at Engadget and some were baffled by the mixed use of square aluminum and circular elements. But, it’s different, and that’s Nothing’s MO. Its new headphones will be available for pre-order starting July 4, with sales kicking off July 15. They arrive in black and white color options, priced at $299 (£299/€299).This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/nothing-headphone-1-over-ear-headphones-price-release-date-173018845.html?src=rss

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    The wait is over. Nothing has officially announced the Phone 3, its first flagship smartphone since entering the market in 2022. Nothing CEO Carl Pei said the company would go "all-in" on the Phone 3 with "premium materials, major performance upgrades and software that really levels things up," and the device Nothing showed off at its launch event in London certainly seems like it will be competitive with the best from Samsung and other Android OEMs.

    In a departure from the company's previous handsets, the Phone 3 has a new "Glyph Matrix" instead of the usual Glyph Interface. The Glyph Matrix trades the bright LEDs of its predecessors for a small, micro-LED screen that occupies the top right corner of the phone. Nothing says it designed the feature to reduce user screen time. The idea here is that you'll be able to see app alerts, contact notifications and real-time progress indicators from the back of your phone, without the need to wake the Phone 3's primary display.

    The Glyph Matrix also comes with a software feature Nothing is calling Glyph Toys. These essentially act like widgets. For instance, the micro-LED can act as as a digital clock, stopwatch or battery indicator. It's also possible to play simple games like Spin the Bottle on the display with the help of a dedicated button on the back of the handset. Nothing is releasing a public SDK to allow people to create their own widgets and games for the Glyph Matrix. In the near future, the company also plans to release a caller ID feature that will allow people to long-press on Glyph Button to show the name of a contact or a phone number during calls.

    Nothing

    As for the primary display, it's a 6.67-inch AMOLED with a 1.5K resolution and 4,500 nits of peak brightness on tap. It also offers a 120Hz adaptive refresh rate. Those specs make it the brightest and sharpest screen Nothing has shipped on one of its phones.

    For photos and video, the Phone 3 comes with a triple rear camera setup and a single selfie camera. All four cameras come with 50-megapixel sensors, and there's optical image stabilization on the main and periscope cameras too. For video nerds, it's possible to shoot footage at 4K and 60FPS across all of the Phone 3's lenses.

    Internally, the phone comes with a Snapdragon 8s Gen 4 system-on-a-chip that includes a eight-core CPU capable of running at 3.21GHz. The processor is 36 percent faster than the one found inside the Phone 2's Snapdragon 8+ Gen 1 SoC. GPU performance is also improved, with Nothing promising a 88 percent uplift over the Phone 2's graphics processor.

    For memory, Nothing plans to offer two configurations of the Phone 3, with the base model offering 12GB of RAM and 256GB of storage. For those who want more storage, the 512GB model also comes with 16GB of RAM. Powering everything is a 5,150mAh battery that supports 65W wired and 15W wireless charging. Nothing claims people will be able to get up to 80 hours of uptime out of the battery, and with the right power adapter, it's possible to charge the phone to full in under an hour.

    Like the Phone 3a and 3a Pro, the Phone 3 comes with a button Nothing calls the Essential Key, which you can use to launch the company's Essential Space app. Think of it as a notes app that comes with a few nifty AI features. With the Phone 3, Nothing is adding a few new features to the software, including a shortcut called "Flip to Record." When you long press the Essential Key and turn your phone over, it will start recording and later transcribe what was said so you have a summary for later use. Out of the box, the Phone 3 comes with Android 15. Nothing plans to support the phone with five years of platform updates and seven years of security patches.

    Pre-orders for the Nothing Phone 3 open on July 4, with global availability to follow on July 15. In the US, the 12GB model will cost $799, while the 16GB variant will set you back $899. That puts the Phone 3 in same price range as a the Galaxy S25. This time around, Nothing plans to sell its new handset through Amazon, in addition to its own website. This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/the-799-nothing-phone-3-has-four-50mp-cameras-and-a-secondary-micro-led-display-173014537.html?src=rss

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    Rumors that Apple might make an affordable, multi-colored MacBook based on the A18 Pro chip sparked considerable excitement and ignited a hope in me and others that it could mark the return of the 12-inch MacBook.Unveiled a decade ago, the gold-finished 2-lb, full-sized keyboard-sporting MacBook was, for its time, an engineering marvel. Apple arguably rewrote its laptop playbook to create the system.Shortly after launch, I spoke to the marketing head Phil Schiller and Apple's Mac and iPad lead (and now Apple's senior vice president of Hardware Engineering) John Ternus about all Apple did to make the portable wonder.The pair spread out before me things like a multi-tiered battery and something called the "speaktenna", which was basically a combination of Wi-Fi and Bluetooth antennas and a speaker system."We ended up with a group of antenna engineers who know more about speakers than any other antenna engineers and a group of speaker engineers who knew more about antenna design than just about anyone else in the world," Ternus told me.There was a passion around the product that rivaled that of the Apple Watch, which launched alongside it.The 12-inch MacBook was also a bit of an odd duck. It was lighter than a MacBook Air, but it was not an Air. It didn't have the same number of ports. In fact, there was just one USB-C port running at USB 3.1 speeds (pokey compared to the Thunderbolt 4 ones you find on today's MacBook airs). Oh, and did I mention that the port handled charging duties, too?Encrusted with components on both sides, the 12-inch MacBook's motherboard was small enough to fit in the palm of my hand. Everything about the MacBook's components was built in support of its enviable proportions.At its thickest part, it was, at 0.35cm, thinner than the current MacBook Air. I love the current 13-inch MacBook Air (M4), but I'd be lying if I said I wouldn't enjoy carrying around an even lighter, thinner, and smaller cousin.It's fair, though, to ask why the market needs such a system now.First, let's imagine what the MacBook 12-inch 2026 might be. It would have:An A18 Pro CPU13-inch LED-backlit Retina display16 GB of memory to support Apple Intelligence128 GB of on-board storage30GB of free iCloud storageA fanless designA MagSafe Charge portA USB-C style Thunderbolt 3 portRecycled aluminum enclosureA full-sized magic keyboard including Touch IDA 4-inch Force Touch TrackpadDesign-wise, the 12-inch MacBook A18 Pro would align closely with the MacBook Air line. No more wedge, instead two flat panels squeezed together into a 0.35cm-thick slab.Granted that everything above is guesswork, but I believe that configuration would fit neatly into a $599 package (maybe even a $499 one).Nothing here is new, and the A18 Pro is plenty powerful and efficient to run such a system.The benefit, obviously, is an affordable, yet nearly full-sized portable that is a complete system. I am well aware you can buy an M4 Mac Mini for $599, but you still need to buy a mouse, keyboard, and screen. This, by contrast, would be the full Apple MacBook package at, finally, an affordable price.You might have also noticed the rather paltry base storage. That's to help keep costs down. It's buttressed, though, by something Apple desperately needs to do: offer more versatile and forgiving iCloud storage options.The usual 5GB of free storage is not enough, and I think the extra 30GB will offset the limited local storage, moving those who are on the fence about the 12-inch MacBook into the must-buy territory.Give them what they wantIf Apple balks at reintroducing the confusing "MacBook" name, especially when it's smaller and lighter than the MacBook Air, they could call it the MacBook Air LT (for light) or MacBook Air A (for its A-series chip).One need only look at Walmart for evidence that consumers want such a system. It's been selling the old-school design MacBook Air M1 for $699 and now $649 for years. People are desperate for a truly affordable Mac, but they are probably tired of the growing performance compromises tied to the aging M1 chip.The A18 Pro will sing in a tiny 12-inch laptop, and the system's incredibly small proportions will make it a hit with those who thought they might go for a lightweight iPad with a Magic Keyboard Folio, mainly because they thought it wouldn't weigh down their backpack.Apple has learned, thanks to Apple Silicon, so much about building lightweight and performant systems that it makes sense to extend the MacBook idea in new and maybe unexpected directions.A revived 12-inch MacBook would sell like hotcakes and pave the way for more fresh ideas, like a 12-inch MacBook Air running an M3 chip. That one could sell for $699.You might also likeApple could launch a cut-price MacBook powered by an iPhone chip, new report claims – here’s why that would be a massive hitConstantly dismissing notifications on your Apple Watch? 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